Essay February 2025

When Design Lies

Honesty in design is not about aesthetics. It's about whether the thing tells the truth about what it is, what it does, and what it costs. Most products lie — and most designers don't notice.

Pick up a product made to feel heavier than it is. A phone with a metal frame over a plastic chassis. A bottle with thick glass at the base to make it look fuller than it is. A bag with stiff padding along the sides to suggest a structure the material doesn't have. You've held things like this. You may not have known what was bothering you — but something was.

That discomfort is your body detecting a lie.

Design lies in many ways. Some are crude — cheap materials dressed up to look expensive. Some are subtle — interfaces designed to make cancelling a subscription harder than starting one. Some are almost invisible — a product that implies through its form that it will last, when it was engineered to fail at the two-year mark.

All of them share the same root cause: the designer prioritised the impression the product makes over the reality the person will experience. They chose to appeal rather than to be honest. And in almost every case, this choice comes back.

The cost of dishonesty

Dishonest design creates a specific kind of disappointment — one that feels personal. When a product over-promises and under-delivers, the person doesn't just feel let down by the object. They feel foolish for having trusted it. That's a powerful negative emotion, and it attaches itself to the brand, the category, sometimes the person's own judgement.

Honest design does the opposite. A product that accurately represents itself — that looks like what it is, costs what it costs, and does what it says — builds a different kind of relationship. The person who uses it doesn't feel deceived. They feel respected. And that feeling is the foundation of genuine loyalty.

"Good design does not attempt to make a product appear more innovative, powerful, or valuable than it actually is."

Rams wrote this as a principle, not a suggestion. He'd seen enough design in his lifetime that performed importance without earning it. That borrowed the aesthetic of innovation without doing the work. That dressed ordinary objects in extraordinary-looking clothes.

The harder question

The problem with dishonest design is that it rarely announces itself. No designer wakes up and decides to deceive. The lie accumulates through a series of small decisions, each of which seems reasonable in isolation. The marketing team wants the photography to look aspirational. The product team wants a premium feel. The packaging budget gets cut but the target price stays the same, so the box has to work harder. The subscription flow gets optimised for conversion, which turns out to mean: obscuring the cancel button.

None of these decisions, made individually, feels like lying. Together, they make a product that lies.

The discipline of honest design requires asking, at each of these moments: does this accurately represent the experience the person is about to have? If it doesn't, you're borrowing trust you haven't earned. And borrowed trust, in design, is always repaid — with interest.

What honesty looks like

An honest product shows what it's made of. Its weight comes from its structure, not from added ballast. Its interface communicates what actions are available, not what actions the business wants you to take. Its price reflects its value, not a margin strategy dressed up as positioning.

None of this requires the product to be plain or humble or unambitious. A product can be beautiful and honest. It can be premium and honest. Honesty is not a constraint on quality — it's a commitment to earning it rather than faking it.

The person on the other end will always know the difference. Maybe not immediately, and maybe not consciously. But they will know.